SavePlayerBankTable
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | SavePlayerBankTable | |
| Function Description: | Saves the current player bank data to a JSON persistence file in the mission directory, ensuring data is stored for future missions. | |
| File Location: | cmm.persistence.lua | |
| Syntax: | CMM.SavePlayerBankTable( ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| Example: | CMM.SavePlayerTBankTable() | |
| Example Description: | Saves the current player bank data to Campaign_PlayerBank.json in the mission directory. | |
| Related Functions: | ||
| Notes: | ||