OutTextForUnit
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | outTextForUnit | |
| Function Description: | CMM varient of trigger.action.outTextForUnit that uses an argTable | |
| File Location: | cmm.DCSFunctions.lua | |
| Syntax: | CMM.outTextForUnit( table argTable ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| argTable | Table of arguments, argTable[1] = unitID (number) , argTable[2] = text (string), argTable[2] = displayTime (number)[DEFAULT: 5], argTable[4] = clearView (boolean)[DEFAULT: false], argTable[5] = writelog (boolean)[DEFAULT: true] | |
| Example: | CMM.outTextForUnit({1000273,"Hello World!", 10, true true}) | |
| Example Description: | This function will put the Hello World! text up for players in unitID#1000273 for 10 seconds. It will clear all other text and also write Hello World! to the log | |
| Related Functions: | ||
| Notes: | ||