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MarkerSetFuelByAirbase

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Environment: Mission Scripting
Function: MarkerSetFuelByAirbase
Function Description:
File Location: cmm.AirBaseFunctions.lua
Syntax: CMM.MarkerSetFuelByAirbase( table EventData , number UnitID )
Return Value: nil
Parameters: Name Description
EventDataEvent data that contains the marker text (!setFuel:<fuelTypeIndex>:<quantity>) and the position of the marker.
UnitIDThe unit ID to send a message to (used in multiplayer).
Example: CMM.MarkerSetFuelByAirbase(EventData, 1)
Example Description: Sets the fuel level to 500 tonnes of Jet Fuel (fuel type index 0) at the closest airbase’s warehouse when the marker text is "!setFuel:0:500".
Related Functions:
Notes: