MarkerNotifyAll
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | MarkerNotifyAll | |
| Function Description: | Sends a notification to all players with trigger.action.outText | |
| File Location: | cmm.MapCommandFunctions.lua | |
| Syntax: | CMM.MarkerNotifyAll( ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| Example: | CMM.MarkerNotifyAll({initiator = "Player1", text = "Satellite sensors are now ready for use! :20"}) | |
| Example Description: | Triggers the end of scan cooldown and notifies players that satellite sensors are now ready for use. | |
| Related Functions: | ||
| Notes: | ||