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LoadPlayerBankTable

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Environment: Mission Scripting
Function: LoadPlayerBankTable
Function Description: Loads the player bank data from a JSON persistence file if it exists, otherwise initialises an empty table and saves a default one, ensuring player bank data is always available.
File Location: cmm.persistence.lua
Syntax: CMM.LoadPlayerBankTable( )
Return Value: nil
Parameters: Name Description
Example: CMM.LoadPlayerBankTable()
Example Description: Loads player bank data from the persistence file or creates a new one if missing, then saves the data to ensure persistence.
Related Functions:
Notes: