IsPlayer
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | IsPlayer | |
| Function Description: | Returns boolean based on if the unit supplied has a playername or not. | |
| File Location: | cmm.netFunctions.lua | |
| Syntax: | CMM.IsPlayer( table Unt ) | |
| Return Value: | boolean | |
| Parameters: | Name | Description |
| Unt | Unit Object to check if it is a player | |
| Example: | CMM.IsPlayer(<UnitTable>) | |
| Example Description: | Returns boolean if playername is not nil | |
| Related Functions: | ||
| Notes: | ||