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InitialisePlayerPoints

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Environment: Mission Scripting
Function: InitialisePlayerPoints
Function Description:
File Location: cmm.pointsFunctions.lua
Syntax: CMM.InitialisePlayerPoints( string UCID , number or nil points )
Return Value: nil
Parameters: Name Description
UCIDPlayer UCID
pointsThe initial seed of points a player should recieve (if supplied, overwrites the CMM.InitialPlayerPoints value)
Example: CMM.AppendPointsLog("Look mum, i got an audit log!", true, EventData, PlayerTable)
Example Description:
Related Functions:
Notes: