InitialisePlayerPoints
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | InitialisePlayerPoints | |
| Function Description: | ||
| File Location: | cmm.pointsFunctions.lua | |
| Syntax: | CMM.InitialisePlayerPoints( string UCID , number or nil points ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| UCID | Player UCID | |
| points | The initial seed of points a player should recieve (if supplied, overwrites the CMM.InitialPlayerPoints value) | |
| Example: | CMM.AppendPointsLog("Look mum, i got an audit log!", true, EventData, PlayerTable) | |
| Example Description: | ||
| Related Functions: | ||
| Notes: | ||