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GetSceneryObjects

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Environment: Mission Scripting
Function: GetSceneryObjects
Function Description: Scans an area of SceneryObjects from a specified point and radius
File Location: cmm.DCSFunctions.lua
Syntax: CMM.GetSceneryObjects( table vec3 , number radius )
Return Value: table or nil
Parameters: Name Description
vec3vec3 style table
radiusRadius number
Example: CMM.GetSceneryObjects({x= -5876.3718701885, y= 82.957648265182, z= 253040.25411956}, 1000)
Example Description: Returns a list of Scenery Objects within 1000m of the point provided.
Related Functions:
Notes: