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FindPlayerUnitID

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Environment: Mission Scripting
Function: FindPlayerUnitID
Function Description: Retrieves the unitID (or slotID) of a player by their name from the mission player list, returning the unitID if found or -1 if not present.
File Location: cmm.netFunctions.lua
Syntax: CMM.FindPlayerUnitID( string PlayerName )
Return Value: number
Parameters: Name Description
PlayerNameThe name of the player as it appears in the mission editor or in-game.
Example: CMM.FindPlayerUnitID("OzDeaDMeaT")
Example Description: Looks up the unitID for the player named "OzDeaDMeaT" in the player list and returns it if found, otherwise returns -1.
Related Functions:
Notes: