Explode
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | Explode | |
| Function Description: | Makes shit explode | |
| File Location: | cmm.MapCommandFunctions.lua | |
| Syntax: | CMM.Explode( table vec3 , number yield ) | |
| Return Value: | ||
| Parameters: | Name | Description |
| vec3 | {x <number>, y <number>, z <number>} – position vector in world space | |
| yield | explosion strength (yield) value, must be a number | |
| Example: | CMM.Explode({x=100, y=50, z=0}, 300) | |
| Example Description: | Triggers an explosion at world coordinates (100, 50, 0) with a yield of 30. | |
| Related Functions: | ||
| Notes: | Primarily called by CMM.MarkerExplode() | |