CreateIllum
Appearance
| Environment: | Mission Scripting | |
|---|---|---|
| Function: | CreateIllum | |
| Function Description: | Creates an illumination effect at a specified coordinate with a given brightness level; adjusts the Y-coordinate to 1250 and uses the illumination bomb trigger to spawn the effect. | |
| File Location: | cmm.MapCommandFunctions.lua | |
| Syntax: | CMM.CreateIllum( table coord , number brightness ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| coord | Vector3 coordinate where the illumination effect will be placed; Y-coordinate is automatically set to 1250. | |
| brightness | Brightness value for the illumination effect; must be a number and is used directly by trigger.action.illuminationBomb. | |
| Example: | CMM.CreateIllum({x=100,y=200,z=300}, 4000) | |
| Example Description: | Creates an illumination effect at (100,200,300) with a brightness of 4000, automatically adjusting Y to 1250 before spawning. | |
| Related Functions: | ||
| Notes: | ||