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CreateFlare

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Environment: Mission Scripting
Function: CreateFlare
Function Description: Creates a flare effect at a specified coordinate using a given color; if no color is provided, it defaults to white. The function converts the color input to lowercase and maps it to the corresponding flare color in the trigger system, with a fallback to white if the color is unrecognized.
File Location: cmm.MapCommandFunctions.lua
Syntax: CMM.CreateFlare( table coord , string color )
Return Value: nil
Parameters: Name Description
coordThe 3D position where the flare should be created.
colorOptional color name for the flare effect; valid values are green, red, white, or yellow; defaults to white if not specified or invalid.
Example: CMM.CreateFlare({x=100,y=200,z=50}, "red")
Example Description: Creates a red flare at position {x=100,y=200,z=50} and logs the color value to the environment log.
Related Functions:
Notes: