AllPlayersLanded
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | AllPlayersLanded | |
| Function Description: | Returns true if every player in the coalition is on the ground, otherwise false. | |
| File Location: | cmm.DCSFunctions.lua | |
| Syntax: | CMM.AllPlayersLanded( ) | |
| Return Value: | boolean | |
| Parameters: | Name | Description |
| Example: | local allLanded = CMM.AllPlayersLanded() | |
| Example Description: | Checks whether every player has touched down and stores the result in allLanded. | |
| Related Functions: | ||
| Notes: | ||