DeployFatCow
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | DeployFatCow | |
| Function Description: | Deploys a FatCow at the players location (designed for F10 menu use) | |
| File Location: | cmm.deployables.lua | |
| Syntax: | CMM.DeployFatCow( table playerUnit , boolean or nil forceDeploy ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| playerUnit | Specific players unit object. | |
| forceDeploy | Will force deployment of FatCow regardless of checks except for playerUnit being on the ground. | |
| Example: | CMM.DeployFatCow(Unit.getByName("OzDM-CH-47F")) | |
| Example Description: | Initially deploys a FATCOW_PACKED template at the players location, after that it removes the FATCOW_PACKED template and deploys the FATCOW template, also sends messages to the player and coalition about the deployment process and completion. | |
| Related Functions: | ||
| Notes: | ||