AlertPlayers()
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| Environment: | Mission Scripting | ||||||||||
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| Function: | AlertPlayers() | ||||||||||
| Function Description: | This function is designed to play a sound and display a picture for in the provided Player Unit List (PlyrUnitList) | ||||||||||
| File Location: | cmm.DCSFunctions.lua | ||||||||||
| Syntax: | CMM.AlertPlayers()( table: PlyrUnitList , string or table or nil SoundFile , string or nil PictureFile ) | ||||||||||
| Return Value: | nil | ||||||||||
| Parameters: | Name | Description | |||||||||
| PlyrUnitList | vec3 table of the point you want to search around | ||||||||||
| SoundFile | Sound file to play for the players, if nil no sound will be played | ||||||||||
| PictureFile | Picture file, function uses default CMM.PICTURE.ALERT settings for picture display, if nil no picture will be displayed | ||||||||||
| Example: | CMM.AlertPlayers(PlyrUnitList , "YouCantParkThereSir.ogg", "QuestionMark.png")
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