ScheduledoutTextForUnit
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | ScheduledoutTextForUnit | |
| Function Description: | CMM varient of trigger.action.outTextForCoalition that uses an argTable | |
| File Location: | cmm.DCSFunctions.lua | |
| Syntax: | CMM.ScheduledoutTextForUnit( table argTable ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| argTable | Table of arguments, argTable[1] = unitID (number) , argTable[2] = text (string), argTable[2] = displayTime (number)[DEFAULT: 5], argTable[4] = clearView (boolean)[DEFAULT: false], argTable[5] = delayTime (number)[DEFAULT: 5], argTable[6] = writelog (boolean)[DEFAULT: true] | |
| Example: | CMM.ScheduledoutTextForUnit({1000273,"Hello World!", 10, true , 15, true}) | |
| Example Description: | This function will put the Hello World! text up for all blue coalition players for 10 seconds. It will clear all other text and also write Hello World! to the log | |
| Related Functions: | ||
| Notes: | ||