InitialiseMissionDirectories
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | initialiseMissionDirectories | |
| Function Description: | initialises mission-specific directories such as mission, player, save, and cache folders by attempting to create them recursively if they do not already exist. Validates the mission name and directory paths before creating directories, providing informative logs for each operation. | |
| File Location: | cmm.load.lua | |
| Syntax: | CMM.initialiseMissionDirectories( ) | |
| Return Value: | ||
| Parameters: | Name | Description |
| Example: | CMM.initialiseMissionDirectories() | |
| Example Description: | Calls the function to ensure all mission directories are created or already exist, logging actions for each directory creation attempt. | |
| Related Functions: | ||
| Notes: | ||