ZoneManager
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | ZoneManager | |
| Function Description: | Manages zone state transitions and triggers appropriate actions based on capture status, including unit counts, notifications, and zone cleaning. Updates zone states, sets visual indicators, and schedules periodic execution with optional persistence saves. | |
| File Location: | cmm.ZoneFunctions.lua | |
| Syntax: | CMM.ZoneManager( ) | |
| Return Value: | ||
| Parameters: | Name | Description |
| Example: | CMM.ZoneManager() | |
| Example Description: | Invokes the zone manager to process all zones, update their states, notify players, and trigger cleanup when zones are captured by either side. | |
| Related Functions: | ||
| Notes: | ||