CreateExplosion
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | CreateExplosion | |
| Function Description: | Creates an explosion at a specified coordinate with a given blast radius; uses the game's explosion action to simulate an explosion effect at the provided position and strength. | |
| File Location: | cmm.MapCommandFunctions.lua | |
| Syntax: | CMM.CreateExplosion( table coord , number blast ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| coord | Position vector3 where the explosion will occur; must be in world coordinates. | |
| blast | Blast radius size; higher values create larger explosion effects. | |
| Example: | CMM.CreateExplosion({x=100, y=50, z=0}, 50) | |
| Example Description: | Initiates an explosion at coordinates (100, 50, 0) with a blast strength of 50, simulating an explosion effect in the game world. | |
| Related Functions: | ||
| Notes: | ||