OutSoundForCoalition
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| Environment: | Mission Scripting | |
|---|---|---|
| Function: | outSoundForCoalition | |
| Function Description: | Plays a sound specific to a coalition, with support for either a single sound string or a table of sound strings. The coalition is defined by a number (0=NEUTRAL, 1=RED, 2=BLUE), defaulting to BLUE if invalid. A random sound is selected from a table or played directly if a string is provided. | |
| File Location: | cmm.soundFunctions.lua | |
| Syntax: | CMM.outSoundForCoalition( number COAL , table or string SOUND ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| COAL | REQUIRED, coalition value (0 = NEUTRAL, 1 = RED, 2 = BLUE); defaults to 2 if outside valid range. | |
| SOUND | REQUIRED, either a string path to a sound file or a table of sound file paths. If a table, a random entry is selected; if a string, the sound is played directly. | |
| Example: | CMM.outSoundForCoalition(2, "SOUNDS/CMM/XP_Banked_3.ogg") or CMM.outSoundForCoalition(2, CMM.SOUNDS.XPBanked) | |
| Example Description: | Plays a BLUE-specific sound, either a single file or a randomly selected file from a predefined list, simulating a banked event with coalition-aware audio feedback. | |
| Related Functions: | ||
| Notes: | ||