Tools.LoadEH: Difference between revisions
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Ozdeadmeat (talk | contribs) tools.LoadEH – created via PowerShell script (2025-11-11T21:12:51Z) Tag: Recreated |
Ozdeadmeat (talk | contribs) m tools.LoadEH – created via PowerShell script (2026-01-01T06:03:42Z) |
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{{Template:FunctionInfo|fName= tools.LoadEH|fDescription= | {{Template:FunctionInfo|fName= tools.LoadEH|fDescription= initialises and registers an event handler for S_EVENT_WEAPON_ADD to capture weapon addition events, logging the weapon name and full event data for debugging purposes.|parentFile= cmm.tools.lua|syntax= CMM.tools.LoadEH()|return= nil|returnDesc= Returns nothing; establishes the event handler and registers it with the world system.|example= CMM.tools.LoadEH()|exampleDesc= Sets up a handler that logs every weapon addition event, including the weapon name and full event data, and registers it to listen for S_EVENT_WEAPON_ADD events.|related= |note= |envType= CMM}} | ||
Latest revision as of 19:03, 31 December 2025
| Environment: | Mission Scripting | |
|---|---|---|
| Function: | tools.LoadEH | |
| Function Description: | initialises and registers an event handler for S_EVENT_WEAPON_ADD to capture weapon addition events, logging the weapon name and full event data for debugging purposes. | |
| File Location: | cmm.tools.lua | |
| Syntax: | CMM.tools.LoadEH( ) | |
| Return Value: | nil | |
| Parameters: | Name | Description |
| Example: | CMM.tools.LoadEH() | |
| Example Description: | Sets up a handler that logs every weapon addition event, including the weapon name and full event data, and registers it to listen for S_EVENT_WEAPON_ADD events. | |
| Related Functions: | ||
| Notes: | ||