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Welcome to the CMM dev wiki
CMM = Campaign Mission Mechanics
is a framework that allows mission creators to implement more complex scripting aspects to their missions, including but not limited to:
- Mission Data Persistence between server and mission restarts
    - Airbase Coalition Status and Warehouse Contents
    - Enemy unit locations
    - Support Aircraft Missions
    - Enemy unit current tasking (IN PROGRESS)
- Player statistics and Server Points (IN PROGRESS)
- Support Aircraft Automation
- Group Generation based off defined group types or custom types
- Group Tasking (IN PROGRESS)
Special Thanks to the following members:
- Dagi for his unwavering encouragement and support.
- Looney for lua stuff
- Gadget for being an unreliable c#nt
- etc.
- etc.
<strong>MediaWiki has been installed.</strong>
<strong>MediaWiki has been installed.</strong>



Revision as of 13:36, 31 August 2025

Welcome to the CMM dev wiki

CMM = Campaign Mission Mechanics

is a framework that allows mission creators to implement more complex scripting aspects to their missions, including but not limited to:

- Mission Data Persistence between server and mission restarts

   - Airbase Coalition Status and Warehouse Contents
   - Enemy unit locations
   - Support Aircraft Missions
   - Enemy unit current tasking (IN PROGRESS)

- Player statistics and Server Points (IN PROGRESS)

- Support Aircraft Automation

- Group Generation based off defined group types or custom types

- Group Tasking (IN PROGRESS)

Special Thanks to the following members: - Dagi for his unwavering encouragement and support. - Looney for lua stuff - Gadget for being an unreliable c#nt - etc. - etc.


MediaWiki has been installed.

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