Main Page: Difference between revisions
Appearance
No edit summary |
mNo edit summary |
||
| Line 3: | Line 3: | ||
CMM = Campaign Mission Mechanics | CMM = Campaign Mission Mechanics | ||
is a framework that allows mission creators to implement more complex scripting aspects to their missions, including but not limited to: | is a [[framework]] that allows mission creators to implement more complex scripting aspects to their missions, including but not limited to: | ||
- Mission Data Persistence between server and mission restarts | - Mission Data Persistence between server and mission restarts | ||
Revision as of 13:58, 31 August 2025
Welcome to the CMM dev wiki
CMM = Campaign Mission Mechanics
is a framework that allows mission creators to implement more complex scripting aspects to their missions, including but not limited to:
- Mission Data Persistence between server and mission restarts
- Airbase Coalition Status and Warehouse Contents - Enemy unit locations - Support Aircraft Missions - Enemy unit current tasking (IN PROGRESS)
- Player statistics and Server Points (IN PROGRESS)
- Support Aircraft Automation
- Group Generation based off defined group types or custom types
- Group Tasking (IN PROGRESS)
Special Thanks to the following members:
- Dagi for his unwavering encouragement and support.
- Looney for lua stuff
- Gadget for being an unreliable c#nt
- etc.
- etc.
MediaWiki has been installed.
Consult the User's Guide for information on using the wiki software.