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	<title>ZoneManager - Revision history</title>
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	<updated>2026-06-04T14:20:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://cmm.ozdeadmeat.com/index.php?title=ZoneManager&amp;diff=6081&amp;oldid=prev</id>
		<title>Ozdeadmeat: ZoneManager – created via PowerShell script (2025-11-11T21:12:54Z)</title>
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		<updated>2025-11-11T10:12:56Z</updated>

		<summary type="html">&lt;p&gt;ZoneManager – created via PowerShell script (2025-11-11T21:12:54Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          ZoneManager|fDescription=   Manages zone state transitions and triggers appropriate actions based on capture status, including unit counts, notifications, and zone cleaning. Updates zone states, sets visual indicators, and schedules periodic execution with optional persistence saves.|parentFile=     cmm.ZoneFunctions.lua|syntax=         CMM.ZoneManager()|return=         |returnDesc=     |example=        CMM.ZoneManager()|exampleDesc=    Invokes the zone manager to process all zones, update their states, notify players, and trigger cleanup when zones are captured by either side.|related=        |note=           |envType= CMM}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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