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	<id>https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=WeaponRangeTopUp</id>
	<title>WeaponRangeTopUp - Revision history</title>
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	<updated>2026-06-04T14:20:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=WeaponRangeTopUp&amp;diff=6014&amp;oldid=prev</id>
		<title>Ozdeadmeat: WeaponRangeTopUp – created via PowerShell script (2025-11-11T21:12:42Z)</title>
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		<updated>2025-11-11T10:12:44Z</updated>

		<summary type="html">&lt;p&gt;WeaponRangeTopUp – created via PowerShell script (2025-11-11T21:12:42Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          WeaponRangeTopUp|fDescription=   Ensures a specified zone reaches a defined unit limit by spawning additional units of specified types at random valid spawn points, with error handling and progress logging.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.WeaponRangeTopUp(WeaponsRangeZoneName &amp;lt;string&amp;gt;, Country &amp;lt;number&amp;gt;, UnitTypeTable &amp;lt;TBL&amp;gt;, UnitLimit &amp;lt;number&amp;gt;)|return=         |returnDesc=     |example=        CMM.WeaponRangeTopUp(&amp;quot;WEAPONS-RANGE-02&amp;quot;, 101, {&amp;quot;UNITTYPETBL01&amp;quot;, &amp;quot;UNITTYPETBL02&amp;quot;}, 100)|exampleDesc=    Spawns additional units in &amp;quot;WEAPONS-RANGE-02&amp;quot; to reach a limit of 100, using unit types from the provided table and assigning country ID 101.|related=        |note=           |envType= CMM|par1=         string WeaponsRangeZoneName|reqType1=     string|reqName1=     WeaponsRangeZoneName|desc1=       Name of the zone to top up, defined in the mission editor.|par2=         number Country|reqType2=     number|reqName2=     Country|desc2=       ID of the country to assign to newly spawned units.|par3=         table UnitTypeTable|reqType3=     table|reqName3=     UnitTypeTable|desc3=       Table of unit types to spawn, e.g., {&amp;quot;UNITTYPETBL01&amp;quot;, &amp;quot;UNITTYPETBL02&amp;quot;}.|par4=         number UnitLimit|reqType4=     number|reqName4=     UnitLimit|desc4=       Maximum number of units allowed in the zone; if exceeded, no spawning occurs.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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