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	<title>WeaponRangeScheduledTaskFunction - Revision history</title>
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	<updated>2026-06-04T14:15:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=WeaponRangeScheduledTaskFunction&amp;diff=6016&amp;oldid=prev</id>
		<title>Ozdeadmeat: WeaponRangeScheduledTaskFunction – created via PowerShell script (2025-11-11T21:12:43Z)</title>
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		<updated>2025-11-11T10:12:44Z</updated>

		<summary type="html">&lt;p&gt;WeaponRangeScheduledTaskFunction – created via PowerShell script (2025-11-11T21:12:43Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          WeaponRangeScheduledTaskFunction|fDescription=   Executes a scheduled task to monitor and manage unit counts in a specified zone, replenishes units if below a threshold, cleans the zone, and schedules recurring checks with optional silence and one-time execution.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.WeaponRangeScheduledTaskFunction(&amp;lt;argTable table&amp;gt;)|return=         |returnDesc=     |example=        CMM.WeaponRangeScheduledTaskFunction({&amp;quot;Weapons-Range-01&amp;quot;, &amp;quot;REDFOR&amp;quot;, {&amp;quot;REDFOR.UNARMED&amp;quot;, &amp;quot;REDFOR.FUEL&amp;quot;, &amp;quot;REDFOR.AMMO&amp;quot;, &amp;quot;REDFOR.ENGI&amp;quot;}, 100, false, false})|exampleDesc=    Triggers a weapon range management task for the &amp;quot;Weapons-Range-01&amp;quot; zone, replenishes units when below 25% of the limit, cleans the zone, and schedules the next check after 300 seconds with notifications enabled.|related=        |note=           |envType= CMM|par1=         table argTable|reqType1=     table|reqName1=     argTable|desc1=       {ZoneName &amp;lt;string&amp;gt;, Country &amp;lt;string&amp;gt;, UnitTypeTable &amp;lt;TBL&amp;gt;, UnitLimit &amp;lt;number&amp;gt;, Silent &amp;lt;boolean&amp;gt;, RunOnce &amp;lt;boolean&amp;gt;}}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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