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	<title>SpawnGroundUnitInZoneScheduledTaskFunction - Revision history</title>
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	<updated>2026-06-04T14:13:55Z</updated>
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		<id>https://cmm.ozdeadmeat.com/index.php?title=SpawnGroundUnitInZoneScheduledTaskFunction&amp;diff=6012&amp;oldid=prev</id>
		<title>Ozdeadmeat: SpawnGroundUnitInZoneScheduledTaskFunction – created via PowerShell script (2025-11-11T21:12:42Z)</title>
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		<updated>2025-11-11T10:12:44Z</updated>

		<summary type="html">&lt;p&gt;SpawnGroundUnitInZoneScheduledTaskFunction – created via PowerShell script (2025-11-11T21:12:42Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          SpawnGroundUnitInZoneScheduledTaskFunction|fDescription=   Scheduled task function that spawns ground units in a specified zone using a provided unit type table, country, and optional limits and road constraints. It validates input parameters and delegates execution to CMM.SpawnGroundUnitInZone.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.SpawnGroundUnitInZoneScheduledTaskFunction(&amp;lt;argTable table&amp;gt;)|return=         nil|returnDesc=     Returns nothing, as the function performs spawning and does not return a value.|example=        CMM.SpawnGroundUnitInZoneScheduledTaskFunction({&amp;quot;Area-10&amp;quot;, 1, {&amp;quot;T-72&amp;quot;, &amp;quot;BTR-80&amp;quot;}, 100, true})|exampleDesc=    Schedules the spawning of up to 100 units in &amp;quot;Area-10&amp;quot; using T-72 and BTR-80 units, assigned to BLUFOR, with all spawns forced to occur on roads.|related=        |note=           |envType= CMM|par1=         table argTable|reqType1=     table|reqName1=     argTable|desc1=       {ZoneName &amp;lt;string&amp;gt;, Country &amp;lt;number&amp;gt;, UnitTypeTable &amp;lt;TBL&amp;gt;, UnitLimit &amp;lt;number&amp;gt;, ForceRoad &amp;lt;nil|boolean&amp;gt;} – Table containing zone name, country ID, list of unit types, maximum unit count, and whether to force spawns on roads.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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