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	<id>https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=SpawnGroundUnitInZoneScheduledTaskFunction</id>
	<title>SpawnGroundUnitInZoneScheduledTaskFunction - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=SpawnGroundUnitInZoneScheduledTaskFunction"/>
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	<updated>2026-07-21T08:34:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=SpawnGroundUnitInZoneScheduledTaskFunction&amp;diff=6231&amp;oldid=prev</id>
		<title>Ozdeadmeat: SpawnGroundUnitInZoneScheduledTaskFunction – created via PowerShell script (2026-06-24T22:27:19Z)</title>
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		<updated>2026-06-24T12:27:17Z</updated>

		<summary type="html">&lt;p&gt;SpawnGroundUnitInZoneScheduledTaskFunction – created via PowerShell script (2026-06-24T22:27:19Z)&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:27, 24 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          SpawnGroundUnitInZoneScheduledTaskFunction|fDescription=   Scheduled task function that spawns ground units in a specified zone using a provided unit type table, country, and optional limits and road constraints. It validates input parameters and delegates execution to CMM.SpawnGroundUnitInZone.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.SpawnGroundUnitInZoneScheduledTaskFunction(&amp;lt;argTable table&amp;gt;)|return=         nil|returnDesc=     Returns nothing, as the function performs spawning and does not return a value.|example=        CMM.SpawnGroundUnitInZoneScheduledTaskFunction({&quot;Area-10&quot;, 1, {&quot;T-72&quot;, &quot;BTR-80&quot;}, 100, true})|exampleDesc=    Schedules the spawning of up to 100 units in &quot;Area-10&quot; using T-72 and BTR-80 units, assigned to BLUFOR, with all spawns forced to occur on roads.|related=        |note=           |envType= CMM|par1=         table argTable|reqType1=     table|reqName1=     argTable|desc1=       {ZoneName &amp;lt;string&amp;gt;, Country &amp;lt;number&amp;gt;, UnitTypeTable &amp;lt;TBL&amp;gt;, UnitLimit &amp;lt;number&amp;gt;, ForceRoad &amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nil|&lt;/del&gt;boolean&amp;gt;} – Table containing zone name, country ID, list of unit types, maximum unit count, and whether to force spawns on roads.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          SpawnGroundUnitInZoneScheduledTaskFunction|fDescription=   Scheduled task function that spawns ground units in a specified zone using a provided unit type table, country, and optional limits and road constraints. It validates input parameters and delegates execution to CMM.SpawnGroundUnitInZone.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.SpawnGroundUnitInZoneScheduledTaskFunction(&amp;lt;argTable table&amp;gt;)|return=         nil|returnDesc=     Returns nothing, as the function performs spawning and does not return a value.|example=        CMM.SpawnGroundUnitInZoneScheduledTaskFunction({&quot;Area-10&quot;, 1, {&quot;T-72&quot;, &quot;BTR-80&quot;}, 100, true})|exampleDesc=    Schedules the spawning of up to 100 units in &quot;Area-10&quot; using T-72 and BTR-80 units, assigned to BLUFOR, with all spawns forced to occur on roads.|related=        |note=           |envType= CMM|par1=         table argTable|reqType1=     table|reqName1=     argTable|desc1=       {ZoneName &amp;lt;string&amp;gt;, Country &amp;lt;number&amp;gt;, UnitTypeTable &amp;lt;TBL&amp;gt;, UnitLimit &amp;lt;number&amp;gt;, ForceRoad &amp;lt;boolean&amp;gt;} – Table containing zone name, country ID, list of unit types, maximum unit count, and whether to force spawns on roads.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Ozdeadmeat</name></author>
	</entry>
	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=SpawnGroundUnitInZoneScheduledTaskFunction&amp;diff=6012&amp;oldid=prev</id>
		<title>Ozdeadmeat: SpawnGroundUnitInZoneScheduledTaskFunction – created via PowerShell script (2025-11-11T21:12:42Z)</title>
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		<updated>2025-11-11T10:12:44Z</updated>

		<summary type="html">&lt;p&gt;SpawnGroundUnitInZoneScheduledTaskFunction – created via PowerShell script (2025-11-11T21:12:42Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          SpawnGroundUnitInZoneScheduledTaskFunction|fDescription=   Scheduled task function that spawns ground units in a specified zone using a provided unit type table, country, and optional limits and road constraints. It validates input parameters and delegates execution to CMM.SpawnGroundUnitInZone.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.SpawnGroundUnitInZoneScheduledTaskFunction(&amp;lt;argTable table&amp;gt;)|return=         nil|returnDesc=     Returns nothing, as the function performs spawning and does not return a value.|example=        CMM.SpawnGroundUnitInZoneScheduledTaskFunction({&amp;quot;Area-10&amp;quot;, 1, {&amp;quot;T-72&amp;quot;, &amp;quot;BTR-80&amp;quot;}, 100, true})|exampleDesc=    Schedules the spawning of up to 100 units in &amp;quot;Area-10&amp;quot; using T-72 and BTR-80 units, assigned to BLUFOR, with all spawns forced to occur on roads.|related=        |note=           |envType= CMM|par1=         table argTable|reqType1=     table|reqName1=     argTable|desc1=       {ZoneName &amp;lt;string&amp;gt;, Country &amp;lt;number&amp;gt;, UnitTypeTable &amp;lt;TBL&amp;gt;, UnitLimit &amp;lt;number&amp;gt;, ForceRoad &amp;lt;nil|boolean&amp;gt;} – Table containing zone name, country ID, list of unit types, maximum unit count, and whether to force spawns on roads.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
	</entry>
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