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	<title>RemoveSmokeEffect - Revision history</title>
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	<updated>2026-06-04T14:18:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=RemoveSmokeEffect&amp;diff=6001&amp;oldid=prev</id>
		<title>Ozdeadmeat: RemoveSmokeEffect – created via PowerShell script (2025-11-11T21:12:40Z)</title>
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		<updated>2025-11-11T10:12:42Z</updated>

		<summary type="html">&lt;p&gt;RemoveSmokeEffect – created via PowerShell script (2025-11-11T21:12:40Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          RemoveSmokeEffect|fDescription=   Removes a smoke effect from the game world based on either a known effect name or a position. If a name is provided, it stops the named effect and removes it from the effects list. If a position is provided, it finds the closest stored effect at that position, stops it, removes its marker, and deletes the entry from the effects list.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.RemoveSmokeEffect(vec3 &amp;lt;TBL&amp;gt;, effectName &amp;lt;string|nil&amp;gt;)|return=         boolean|returnDesc=     Returns true if the effect was successfully removed, false otherwise.|example=        CMM.RemoveSmokeEffect({x=100,y=200,z=300}, &amp;quot;SmokeEffect_Blue&amp;quot;)|exampleDesc=    Removes the smoke effect named &amp;quot;SmokeEffect_Blue&amp;quot; located at (100,200,30 0).|related=        |note=           |envType= CMM|par1=         table vec3|reqType1=     table|reqName1=     vec3|desc1=       {x &amp;lt;number&amp;gt;, y &amp;lt;number&amp;gt;, z &amp;lt;number&amp;gt;} – 3D position used to locate and remove a smoke effect if no effect name is provided.|par2=         string or nil effectName|optType2=     string or nil|optName2=     effectName|desc2=       Name of a known smoke effect to remove; if provided, the effect is stopped and removed from CMM.EFFECTS; if nil, position-based lookup is used instead.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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