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	<id>https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=NewConoy</id>
	<title>NewConoy - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=NewConoy"/>
	<link rel="alternate" type="text/html" href="https://cmm.ozdeadmeat.com/index.php?title=NewConoy&amp;action=history"/>
	<updated>2026-06-04T14:48:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=NewConoy&amp;diff=6116&amp;oldid=prev</id>
		<title>Ozdeadmeat: NewConoy – created via PowerShell script (2026-01-01T06:03:34Z)</title>
		<link rel="alternate" type="text/html" href="https://cmm.ozdeadmeat.com/index.php?title=NewConoy&amp;diff=6116&amp;oldid=prev"/>
		<updated>2025-12-31T19:03:36Z</updated>

		<summary type="html">&lt;p&gt;NewConoy – created via PowerShell script (2026-01-01T06:03:34Z)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:03, 31 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          NewConoy|fDescription=   Creates a new convoy by defining a path of waypoints using predefined cone markers, assigning a group of units to follow the path, and executing custom waypoint scripts to control unit behavior during movement.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.NewConoy(Grp &amp;lt;any&amp;gt;, path &amp;lt;TBL&amp;gt;)|return=         boolean|returnDesc=     Returns true if the convoy was successfully created and assigned to the path, otherwise false.|example=        CMM.NewConoy(&quot;MyGuy&quot;, {&quot;CONE-1&quot;, &quot;CONE-2&quot;, &quot;CONE-3&quot;})|exampleDesc=    &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Initializes &lt;/del&gt;a convoy using the &quot;MyGuy&quot; group and a path defined by cone markers, executing scripts at each waypoint to control unit movement and behavior.|related=        |note=           |envType= CMM|par1=         any Grp|reqType1=     any|reqName1=     Grp|desc1=       Either a table or string representing the group to be assigned to the convoy; must reference a valid group in the mission editor.|par2=         table path|reqType2=     table|reqName2=     path|desc2=       Array of waypoints as a table, where each waypoint contains a point location; used to define the route for the convoy.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          NewConoy|fDescription=   Creates a new convoy by defining a path of waypoints using predefined cone markers, assigning a group of units to follow the path, and executing custom waypoint scripts to control unit behavior during movement.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.NewConoy(Grp &amp;lt;any&amp;gt;, path &amp;lt;TBL&amp;gt;)|return=         boolean|returnDesc=     Returns true if the convoy was successfully created and assigned to the path, otherwise false.|example=        CMM.NewConoy(&quot;MyGuy&quot;, {&quot;CONE-1&quot;, &quot;CONE-2&quot;, &quot;CONE-3&quot;})|exampleDesc=    &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initialises &lt;/ins&gt;a convoy using the &quot;MyGuy&quot; group and a path defined by cone markers, executing scripts at each waypoint to control unit movement and behavior.|related=        |note=           |envType= CMM|par1=         any Grp|reqType1=     any|reqName1=     Grp|desc1=       Either a table or string representing the group to be assigned to the convoy; must reference a valid group in the mission editor.|par2=         table path|reqType2=     table|reqName2=     path|desc2=       Array of waypoints as a table, where each waypoint contains a point location; used to define the route for the convoy.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
	</entry>
	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=NewConoy&amp;diff=6017&amp;oldid=prev</id>
		<title>Ozdeadmeat: NewConoy – created via PowerShell script (2025-11-11T21:12:43Z)</title>
		<link rel="alternate" type="text/html" href="https://cmm.ozdeadmeat.com/index.php?title=NewConoy&amp;diff=6017&amp;oldid=prev"/>
		<updated>2025-11-11T10:12:44Z</updated>

		<summary type="html">&lt;p&gt;NewConoy – created via PowerShell script (2025-11-11T21:12:43Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          NewConoy|fDescription=   Creates a new convoy by defining a path of waypoints using predefined cone markers, assigning a group of units to follow the path, and executing custom waypoint scripts to control unit behavior during movement.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.NewConoy(Grp &amp;lt;any&amp;gt;, path &amp;lt;TBL&amp;gt;)|return=         boolean|returnDesc=     Returns true if the convoy was successfully created and assigned to the path, otherwise false.|example=        CMM.NewConoy(&amp;quot;MyGuy&amp;quot;, {&amp;quot;CONE-1&amp;quot;, &amp;quot;CONE-2&amp;quot;, &amp;quot;CONE-3&amp;quot;})|exampleDesc=    Initializes a convoy using the &amp;quot;MyGuy&amp;quot; group and a path defined by cone markers, executing scripts at each waypoint to control unit movement and behavior.|related=        |note=           |envType= CMM|par1=         any Grp|reqType1=     any|reqName1=     Grp|desc1=       Either a table or string representing the group to be assigned to the convoy; must reference a valid group in the mission editor.|par2=         table path|reqType2=     table|reqName2=     path|desc2=       Array of waypoints as a table, where each waypoint contains a point location; used to define the route for the convoy.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
	</entry>
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