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	<title>GroupSpawn - Revision history</title>
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	<updated>2026-06-04T14:19:25Z</updated>
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	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=GroupSpawn&amp;diff=6000&amp;oldid=prev</id>
		<title>Ozdeadmeat: GroupSpawn – created via PowerShell script (2025-11-11T21:12:40Z)</title>
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		<updated>2025-11-11T10:12:41Z</updated>

		<summary type="html">&lt;p&gt;GroupSpawn – created via PowerShell script (2025-11-11T21:12:40Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          GroupSpawn|fDescription=   Spawns an airplane group at a specified position with optional altitude, speed, heading, and aircraft type. The function validates input parameters, creates a group with defined properties, and assigns it to a coalition. It supports custom callsigns and group names, with defaults provided for missing values.|parentFile=     cmm.spawnFunctions.lua|syntax=         CMM.AirplaneAirSpawn(&amp;lt;argTable table&amp;gt;)|return=         nil|returnDesc=     Returns nothing, indicating successful group creation or an error if validation fails.|example=        CMM.AirplaneAirSpawn{vec3 = {x = 1000, z = 2000}, alt = 3000, aircraftType = &amp;quot;F-16&amp;quot;, speed = 200, heading = 45, groupName = &amp;quot;StrikeGroup&amp;quot;, callsign = &amp;quot;Strike1&amp;quot;, coalition = 81}|exampleDesc=    Spawns an F-16 with a generated callsign and heading, positioned at (1000, 2000), flying at 3000 meters, at 200 m/s, with a custom group name and coalition.|related=        |note=           |envType= CMM|par1=         table grp|reqType1=     table|reqName1=     grp|desc1=       {groupName &amp;lt;string&amp;gt;, units &amp;lt;TBL&amp;gt;, country &amp;lt;string&amp;gt;, category &amp;lt;string&amp;gt;, route &amp;lt;TBL&amp;gt;} – group object containing unit data, country, category, and route information.|par2=         table argTable|reqType2=     table|reqName2=     argTable|desc2=       {vec3 &amp;lt;TBL&amp;gt;, alt &amp;lt;number&amp;gt;, aircraftType &amp;lt;string&amp;gt;, speed &amp;lt;number&amp;gt;, heading &amp;lt;number&amp;gt;, groupName &amp;lt;string&amp;gt;, callsign &amp;lt;string&amp;gt;, coalition &amp;lt;number&amp;gt;} – Table containing spawn parameters. vec3 must have x and z fields, alt defaults to 3048, speed defaults to 25 0, heading defaults to 0, groupName defaults to a generated name, callsign defaults to &amp;quot;NoCallsign&amp;quot;, coalition defaults to 82.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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