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	<id>https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=GetZoneState</id>
	<title>GetZoneState - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=GetZoneState"/>
	<link rel="alternate" type="text/html" href="https://cmm.ozdeadmeat.com/index.php?title=GetZoneState&amp;action=history"/>
	<updated>2026-06-04T14:19:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=GetZoneState&amp;diff=6122&amp;oldid=prev</id>
		<title>Ozdeadmeat: GetZoneState – created via PowerShell script (2026-01-01T06:03:45Z)</title>
		<link rel="alternate" type="text/html" href="https://cmm.ozdeadmeat.com/index.php?title=GetZoneState&amp;diff=6122&amp;oldid=prev"/>
		<updated>2025-12-31T19:03:47Z</updated>

		<summary type="html">&lt;p&gt;GetZoneState – created via PowerShell script (2026-01-01T06:03:45Z)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:03, 31 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          GetZoneState|fDescription=   Retrieves the current state of a specified zone by counting units from both RED and BLUE sides, returning a detailed report including unit counts and zone state. Zone state -1 indicates &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uninitialized&lt;/del&gt;, 1 means empty, 2 means BLUE owns, 3 means RED owns, and 4 means combat is active.|parentFile=     cmm.ZoneFunctions.lua|syntax=         CMM.GetZoneState(ZoneID &amp;lt;string&amp;gt;)|return=         table|returnDesc=     Returns a table with fields {ZoneState &amp;lt;number&amp;gt;, bluUnits &amp;lt;TBL&amp;gt;, redUnits &amp;lt;TBL&amp;gt;} where ZoneState indicates the zone condition and bluUnits/redUnits contain lists of unit IDs for each side.|example=        CMM.GetZoneState(&quot;Zone 15&quot;)|exampleDesc=    Returns a report for Zone 15 showing if it is empty, owned by RED or BLUE, or in combat, along with the list of units present on each side.|related=        |note=           |envType= CMM|par1=         string ZoneID|reqType1=     string|reqName1=     ZoneID|desc1=       Name of the zone to check, passed as a string value defined in the mission editor.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          GetZoneState|fDescription=   Retrieves the current state of a specified zone by counting units from both RED and BLUE sides, returning a detailed report including unit counts and zone state. Zone state -1 indicates &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uninitialised&lt;/ins&gt;, 1 means empty, 2 means BLUE owns, 3 means RED owns, and 4 means combat is active.|parentFile=     cmm.ZoneFunctions.lua|syntax=         CMM.GetZoneState(ZoneID &amp;lt;string&amp;gt;)|return=         table|returnDesc=     Returns a table with fields {ZoneState &amp;lt;number&amp;gt;, bluUnits &amp;lt;TBL&amp;gt;, redUnits &amp;lt;TBL&amp;gt;} where ZoneState indicates the zone condition and bluUnits/redUnits contain lists of unit IDs for each side.|example=        CMM.GetZoneState(&quot;Zone 15&quot;)|exampleDesc=    Returns a report for Zone 15 showing if it is empty, owned by RED or BLUE, or in combat, along with the list of units present on each side.|related=        |note=           |envType= CMM|par1=         string ZoneID|reqType1=     string|reqName1=     ZoneID|desc1=       Name of the zone to check, passed as a string value defined in the mission editor.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
	</entry>
	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=GetZoneState&amp;diff=6082&amp;oldid=prev</id>
		<title>Ozdeadmeat: GetZoneState – created via PowerShell script (2025-11-11T21:12:54Z)</title>
		<link rel="alternate" type="text/html" href="https://cmm.ozdeadmeat.com/index.php?title=GetZoneState&amp;diff=6082&amp;oldid=prev"/>
		<updated>2025-11-11T10:12:56Z</updated>

		<summary type="html">&lt;p&gt;GetZoneState – created via PowerShell script (2025-11-11T21:12:54Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          GetZoneState|fDescription=   Retrieves the current state of a specified zone by counting units from both RED and BLUE sides, returning a detailed report including unit counts and zone state. Zone state -1 indicates uninitialized, 1 means empty, 2 means BLUE owns, 3 means RED owns, and 4 means combat is active.|parentFile=     cmm.ZoneFunctions.lua|syntax=         CMM.GetZoneState(ZoneID &amp;lt;string&amp;gt;)|return=         table|returnDesc=     Returns a table with fields {ZoneState &amp;lt;number&amp;gt;, bluUnits &amp;lt;TBL&amp;gt;, redUnits &amp;lt;TBL&amp;gt;} where ZoneState indicates the zone condition and bluUnits/redUnits contain lists of unit IDs for each side.|example=        CMM.GetZoneState(&amp;quot;Zone 15&amp;quot;)|exampleDesc=    Returns a report for Zone 15 showing if it is empty, owned by RED or BLUE, or in combat, along with the list of units present on each side.|related=        |note=           |envType= CMM|par1=         string ZoneID|reqType1=     string|reqName1=     ZoneID|desc1=       Name of the zone to check, passed as a string value defined in the mission editor.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
	</entry>
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