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	<id>https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=GetZonePOI</id>
	<title>GetZonePOI - Revision history</title>
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	<updated>2026-06-04T14:47:48Z</updated>
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	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=GetZonePOI&amp;diff=5811&amp;oldid=prev</id>
		<title>Ozdeadmeat: GetZonePOI – created via PowerShell script (2025-11-11T21:12:07Z)</title>
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		<updated>2025-11-11T10:12:09Z</updated>

		<summary type="html">&lt;p&gt;GetZonePOI – created via PowerShell script (2025-11-11T21:12:07Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          GetZonePOI|fDescription=   Retrieves all active POIs that lie inside a named zones. If Show is true, the function draws coloured circles and labels on the F10 map to visualise each POI’s position, radius and terrain flatness.|parentFile=     cmm.DCSFunctions.lua|syntax=         CMM.GetZonePOI(&amp;lt;string|table&amp;gt;, &amp;lt;boolean|nil&amp;gt;)|return=         table or nil|returnDesc=     A table containing all matching POI entries (empty if none found). Returns nil if the supplied zone is invalid.|example=        CMM.GetZonePOI(&amp;quot;WeaponsRange02&amp;quot;, true)|exampleDesc=    Retrieves the POIs for Zone &amp;#039;WeaponsRange02&amp;#039; and produces map markers on the F10 map|related=        |note=           |envType= CMM|par1=         string or table ZoneName|reqType1=     string or table|reqName1=     ZoneName|desc1=       Name of a zone defined in the mission editor (or a trigger.misc.getZone table).|par2=         boolean or nil Show|optType2=     boolean or nil|optName2=     Show|desc2=       When true, displays POI markers on the map; defaults to false.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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