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	<id>https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=GetCargoState</id>
	<title>GetCargoState - Revision history</title>
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	<updated>2026-07-21T08:17:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=GetCargoState&amp;diff=6226&amp;oldid=prev</id>
		<title>Ozdeadmeat: GetCargoState – created via PowerShell script (2026-06-24T22:27:14Z)</title>
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		<updated>2026-06-24T12:27:12Z</updated>

		<summary type="html">&lt;p&gt;GetCargoState – created via PowerShell script (2026-06-24T22:27:14Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          GetCargoState|fDescription=   Gets the Max Wounded, Personnel , maxmass and current weight of cargo on board the player&amp;#039;s current airframe. Returns a table with the cargo state information or nil if an error occurs. Logs informational messages for errors or successful retrievals.|parentFile=     cmm.sideMissionFunctions.lua|syntax=         CMM.GetCargoState(UnitObject &amp;lt;table&amp;gt;)|return=         nil or table|returnDesc=     Returns a table containing the cargo state information (max wounded, max personnel, max,cargo, max weight, current weight) or nil if an error occurs.|example=        CMM.Miz.CheckAirFrame(player, &amp;quot;CargoMission&amp;quot;)|exampleDesc=    Verifies that the player&amp;#039;s airframe has the required cargo capacity for a cargo mission, returning true if valid and logging the match details.|related=        |note=           |envType= CMM|par1=         table UnitObject|reqType1=     table|reqName1=     UnitObject|desc1=       Player object}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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