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	<id>https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=FindNearestPilot</id>
	<title>FindNearestPilot - Revision history</title>
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	<updated>2026-06-04T14:16:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://cmm.ozdeadmeat.com/index.php?title=FindNearestPilot&amp;diff=5932&amp;oldid=prev</id>
		<title>Ozdeadmeat: FindNearestPilot – created via PowerShell script (2025-11-11T21:12:28Z)</title>
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		<updated>2025-11-11T10:12:30Z</updated>

		<summary type="html">&lt;p&gt;FindNearestPilot – created via PowerShell script (2025-11-11T21:12:28Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          FindNearestPilot|fDescription=   Finds the nearest pilot to a given 3D position by retrieving player information, calculating distances, and returning the closest pilot&amp;#039;s data, which will always represent the pilot of a multi-crew airframe.|parentFile=     cmm.netFunctions.lua|syntax=         CMM.FindNearestPilot(vec3 &amp;lt;TBL&amp;gt;)|return=         table|returnDesc=     A table containing the player information of the nearest pilot, including distance and object reference, or nil if no pilot is found.|example=        CMM.FindNearestPilot({x=100, y=200, z=300})|exampleDesc=    Finds the closest pilot to the position (100, 200, 300) and returns their player information with distance and object reference.|related=        |note=           |envType= CMM|par1=         table vec3|reqType1=     table|reqName1=     vec3|desc1=       A table containing the 3D position {x, y, z} to find the nearest pilot to.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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