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	<id>https://cmm.ozdeadmeat.com/index.php?action=history&amp;feed=atom&amp;title=CreateFlare</id>
	<title>CreateFlare - Revision history</title>
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	<updated>2026-06-04T14:17:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://cmm.ozdeadmeat.com/index.php?title=CreateFlare&amp;diff=5906&amp;oldid=prev</id>
		<title>Ozdeadmeat: CreateFlare – created via PowerShell script (2025-11-11T21:12:24Z)</title>
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		<updated>2025-11-11T10:12:25Z</updated>

		<summary type="html">&lt;p&gt;CreateFlare – created via PowerShell script (2025-11-11T21:12:24Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          CreateFlare|fDescription=   Creates a flare effect at a specified coordinate using a given color; if no color is provided, it defaults to white. The function converts the color input to lowercase and maps it to the corresponding flare color in the trigger system, with a fallback to white if the color is unrecognized.|parentFile=     cmm.MapCommandFunctions.lua|syntax=         CMM.CreateFlare(&amp;lt;coord vec3&amp;gt;, &amp;lt;color string&amp;gt;)|return=         nil|returnDesc=     Returns Nothing (Spawns a flare effect at the specified coordinate using the specified or default color)|example=        CMM.CreateFlare({x=100,y=200,z=50}, &amp;quot;red&amp;quot;)|exampleDesc=    Creates a red flare at position {x=100,y=200,z=50} and logs the color value to the environment log.|related=        |note=           |envType= CMM|par1=         table coord|reqType1=     table|reqName1=     coord|desc1=       The 3D position where the flare should be created.|par2=         string color|reqType2=     string|reqName2=     color|desc2=       Optional color name for the flare effect; valid values are green, red, white, or yellow; defaults to white if not specified or invalid.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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