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	<title>ConvertVec3ToVec2 - Revision history</title>
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	<updated>2026-06-04T14:16:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
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		<title>Ozdeadmeat: ConvertVec3ToVec2 – created via PowerShell script (2025-11-11T21:12:37Z)</title>
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		<updated>2025-11-11T10:12:38Z</updated>

		<summary type="html">&lt;p&gt;ConvertVec3ToVec2 – created via PowerShell script (2025-11-11T21:12:37Z)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:FunctionInfo|fName=          ConvertVec3ToVec2|fDescription=   Converts a 3D vector table into a 2D vector table by extracting the x and z values from the input, returning a vec2 with x and y values where y is set to z.|parentFile=     cmm.positionFunctions.lua|syntax=         CMM.ConvertVec3ToVec2(vec3 &amp;lt;TBL&amp;gt;)|return=         table|returnDesc=     Returns a vec2 table with x and y values, where x is vec3.x and y is vec3.z; if input is invalid, an error is logged and nil is returned.|example=        CMM.ConvertVec3ToVec2({x = 10, y = 20, z = 30})|exampleDesc=    Converts a 3D vector with x, y, and z values into a 2D vector by returning {x = 10, y = 30}.|related=        |note=           |envType= CMM|par1=         table vec3|reqType1=     table|reqName1=     vec3|desc1=       Table representing a vec3 with x, y, and z values; all components must be numbers.}}&lt;/div&gt;</summary>
		<author><name>Ozdeadmeat</name></author>
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